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Life on a Banana-shaped world is always going to be a bit different, you would think? But to most of the characters, NPCs and species the shape of the world they are trying to survive on is irrelevant. It’s got mountains, caverns, dungeons and ruins, as you might expect, but there are space adventures as well if you fancy something a bit different:
Fancy checking out a Storm Giants’ castle on an asteroid? Want to step off the edge of the world and float away into space? Want to walk on the Moon? It’s all possible on Barnaynia, although such activities are very dangerous.
This product is as much a source of inspiration to take your game thinking “out of the box” as it is a World Guide, including:
And loads more - all for just $4.95 !
To start exploring the FABULOUS city of Dunromin and the Land of the Young start with the maps….
The free to download:
Traveller's Atlas of the Free City of Dunromin and the Land of the Young
details the city and surrounding landscapes in full colour, as well as floor-plans of the temples, some maps of other places of interest in the land and a view of the whole banana-shaped world of Barnaynia. This is published seperately for FREE so you can get a feel for the place without risking any money - what FRPG player or GM doesn't like have a look at a beautifully prepared set of maps? Come in, have a look around; make yourself at home!
Having this as a seperate publication also means you can save on printing costs - this publication is designed for colour printing, all the other books are specifically designed with cost-effective mono printing in mind.
The Players’ Guide to Dunromin - $4.95
Dunromin is the capital of the Land of the Young and (probably) the greatest city on the World of Barnaynia. About its labyrinthine streets loiter innumerable citizens all looking to make a fast coin or two from naïve adventurers passing through. Save yourself that discomfort with this marvellous guide to all the significant organisations, buildings and people in the city, including a history of all the major events in the land over the past 600 years.
While Dunromin is a feast for the mind for any player with enough coin to take advantage of it, everything in the Players’ Guide is but a veneer for the grimy underbelly that is the capital of the Land of the Young. Only the Games Master’s Guide can peel back that veneer and expose the fun and wonder concealed by it…
And much, much more!
Other products planned from the Dunromin University Press; the ones in yellow are available now mostly on Pay What You Want, the others available soon:
Designed originally in 1986 for Advanced Dungeons and Dragons (AD&D) First edition, the Free City of Dunromin had been redesigned for OSRIC Fantasy Role Playing Game. The main books are based on keeping the game-mechanics to the appendices as much as possible so the whole setting can be used in pretty much any campaign setting in any FRPG system with little or no preparation, such as (but not limited to nor endorsed by): D&D, BECMI, Old School Essentials, Labirynth Lord, Black Hack, Gurps Dungeon Fantasy, White Box, Blueholme, 5 Torches Deep, Dungeon Crawl Classics and Castles and Crusades. Even the appendices can be ignored or adapted by the reader to their own system, if required, very easily.
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